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open Datatype
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open Basetypes
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(* open Transformer2 *)
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open SF
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let verbose = false
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let actionv _ = no_action
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(*TODO if verbose then action x else no_action*)
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let action _ = no_action
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(* TODO *)
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let condition _ =
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  condition
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    {
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      expr =
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        Corelang.mkexpr Location.dummy_loc
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          (Lustre_types.Expr_const (Corelang.const_of_bool true));
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      cinputs = [];
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      coutputs = [];
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      cvariables = [];
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    }
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let name = "stopwatch"
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let model =
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  let smain = "main" in
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  let sstop = "stop" in
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  let sreset = "reset" in
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  let slapstop = "lap_stop" in
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  let srun = "run" in
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  let srunning = "running" in
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  let slap = "lap" in
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  let tinitstop =
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    {
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      event = no_event;
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      condition = no_condition;
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      condition_act = actionv "ac_cond_init_stop";
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      transition_act = actionv "ac_trans_init_stop";
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      dest = DPath [ smain; sstop ];
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    }
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  in
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  let tinitreset =
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    {
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      event = no_event;
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      condition = no_condition;
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      condition_act = actionv "ac_cond_init_reset";
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      transition_act = actionv "ac_cond_init_stop";
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      dest = DPath [ smain; sstop; sreset ];
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    }
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  in
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  let treset =
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    {
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      event = event "LAP";
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      condition = no_condition;
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      condition_act = action "reset counter";
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      transition_act = actionv "ac_trans_reset_junction";
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      dest =
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        DJunction "jreset"
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        (* [smain;sstop;sreset]; ou bien mettre une junction. Verifier si il y a
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           des effets de bords non desirés de fermeture/ouverture de noeud *);
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    }
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  in
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  let treset_start =
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    {
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      event = event "START";
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      condition = no_condition;
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      condition_act = actionv "ac_cond_reset->running";
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      transition_act = actionv "ac_trans_reset->running";
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      dest = DPath [ smain; srun; srunning ];
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    }
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  in
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  let tlapstop_lap =
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    {
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      event = event "LAP";
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      condition = no_condition;
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      condition_act = actionv "ac_cond_lap_stop->reset";
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      transition_act = actionv "ac_trans_lap_stop->reset";
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      dest = DPath [ smain; sstop; sreset ];
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    }
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  in
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  let tlapstop_start =
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    {
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      event = event "START";
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      condition = no_condition;
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      condition_act = actionv "ac_cond_lap_stop->lap";
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      transition_act = actionv "ac_trans_lap_stop->lap";
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      dest = DPath [ smain; srun; slap ];
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    }
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  in
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  let ttic =
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    {
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      event = event "TIC";
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      condition = no_condition;
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      condition_act = action "cent+=1";
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      transition_act = actionv "ac_trans_->J1";
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      dest = DJunction "j1";
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    }
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  in
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  let trunning_start =
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    {
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      event = event "START";
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      condition = no_condition;
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      condition_act = actionv "ac_cond_running->reset";
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      transition_act = actionv "ac_trans_running->reset";
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      dest = DPath [ smain; sstop; sreset ];
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    }
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  in
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  let tlap_start =
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    {
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      event = event "START";
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      condition = no_condition;
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      condition_act = actionv "ac_cond_lap->lap_stop";
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      transition_act = actionv "ac_trans_lap->lap_stop";
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      dest = DPath [ smain; sstop; slapstop ];
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    }
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  in
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  let tlap_lap =
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    {
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      event = event "LAP";
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      condition = no_condition;
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      condition_act = actionv "ac_cond_lap->running";
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      transition_act = actionv "ac_trans_lap->running";
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      dest = DPath [ smain; srun; srunning ];
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    }
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  in
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  let trunning_lap =
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    {
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      event = event "LAP";
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      condition = no_condition;
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      condition_act = actionv "ac_cond_running->lap";
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      transition_act = actionv "ac_trans_running->lap";
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      dest = DPath [ smain; srun; slap ];
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    }
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  in
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  let tj1j2 =
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    {
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      event = no_event;
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      condition = condition "cent==100";
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      condition_act = action "cont=0;sec+=1";
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      transition_act = actionv "ac_trans_J1->J2";
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      dest = DJunction "j2";
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    }
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  in
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  let tj1j3 =
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    {
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      event = no_event;
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      condition = condition "cent!=100";
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      condition_act = actionv "ac_cond_J1->J3";
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      transition_act = actionv "ac_trans_J1->J3";
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      dest = DJunction "j3";
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    }
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  in
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  let tj2j3gauche =
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    {
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      event = no_event;
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      condition = condition "sec!=60";
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      condition_act = actionv "ac_cond_J2->J3_left";
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      transition_act = actionv "ac_trans_J2->J3_left";
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      dest = DJunction "j3";
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    }
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  in
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  let tj2j3droite =
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    {
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      event = no_event;
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      condition = condition "sec==60";
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      condition_act = action "sec=0; min+=1";
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      transition_act = actionv "ac_trans_J2->J3_right";
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      dest = (*DPath [smain;srun];*)
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             DJunction "j3";
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    }
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  in
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  let def_main =
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    {
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      state_actions =
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        {
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          entry_act = actionv "ac_main_entry";
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          during_act = actionv "ac_main_during";
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          exit_act = actionv "ac_main_exit";
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        };
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      outer_trans = [];
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      inner_trans = [];
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      internal_composition = Or ([ tinitstop ], [ sstop; srun ]);
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    }
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  in
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  let def_stop =
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    {
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      state_actions =
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        {
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          entry_act = actionv "ac_stop_entry";
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          during_act = actionv "ac_stop_during";
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          exit_act = actionv "ac_stop_exit";
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        };
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      outer_trans = [];
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      inner_trans = [];
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      internal_composition = Or ([ tinitreset ], [ sreset; slapstop ]);
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    }
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  in
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  let def_reset =
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    {
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      state_actions =
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        {
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          entry_act = actionv "ac_reset_entry";
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          during_act = actionv "ac_reset_during";
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          exit_act = actionv "ac_reset_exit";
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        };
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      outer_trans = [ treset_start ];
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      inner_trans = [ treset ];
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      internal_composition = Or ([ treset_start ], []);
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    }
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  in
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  let def_lapstop =
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    {
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      state_actions =
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        {
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          entry_act = actionv "ac_lapstop_entry";
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          during_act = actionv "ac_lapstop_during";
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          exit_act = actionv "ac_lapstop_exit";
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        };
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      outer_trans = [ tlapstop_lap; tlapstop_start ];
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      inner_trans = [];
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      internal_composition = Or ([], []);
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    }
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  in
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  let def_run =
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    {
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      state_actions =
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        {
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          entry_act = actionv "ac_run_entry";
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          during_act = actionv "ac_run_during";
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          exit_act = actionv "ac_run_exit";
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        };
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      outer_trans = [];
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      inner_trans = [ ttic ];
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      internal_composition = Or ([], [ srunning; slap ]);
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    }
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  in
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  let def_running =
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    {
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      state_actions =
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        {
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          entry_act = actionv "ac_running_entry";
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          during_act = action "disp=(cent,sec,min)";
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          exit_act = actionv "ac_running_exit";
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        };
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      outer_trans = [ trunning_start; trunning_lap ];
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      inner_trans = [];
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      internal_composition = Or ([], []);
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    }
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  in
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  let def_lap =
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    {
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      state_actions =
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        {
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          entry_act = actionv "ac_lap_entry";
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          during_act = actionv "ac_lap_during";
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          exit_act = actionv "ac_lap_exit";
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        };
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      outer_trans = [ tlap_start; tlap_lap ];
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      inner_trans = [];
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      internal_composition = Or ([], []);
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    }
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  in
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  let src =
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    [
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      State ([ smain; srun; srunning ], def_running);
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      State ([ smain; srun; slap ], def_lap);
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      State ([ smain; srun ], def_run);
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      State ([ smain; sstop; sreset ], def_reset);
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      State ([ smain; sstop; slapstop ], def_lapstop);
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      State ([ smain; sstop ], def_stop);
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      State ([ smain ], def_main);
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      Junction ("jreset", []);
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      Junction ("j1", [ tj1j2; tj1j3 ]);
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      Junction ("j2", [ tj2j3droite; tj2j3gauche ]);
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      Junction ("j3", []);
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    ]
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  in
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  let globals =
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    let int_typ = Corelang.mktyp Location.dummy_loc Lustre_types.Tydec_int in
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    List.map
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      (fun k ->
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        ( Corelang.mkvar_decl Location.dummy_loc
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            ( k,
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              (* name *)
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              int_typ,
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              (* type *)
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              Corelang.dummy_clock_dec,
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              (* clock *)
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              false,
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              (* not a constant *)
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              None,
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              (* no default value *)
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              None (* no parent known *) ),
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          (* Default value is zero *)
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          Corelang.mkexpr Location.dummy_loc
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            (Lustre_types.Expr_const (Lustre_types.Const_int 0)) ))
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      [ "cent"; "sec"; "min"; "cont" ]
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  in
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  Program (smain, src, globals)
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let traces : trace_t list =
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  [
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    [ None; Some "TIC"; Some "START"; Some "TIC"; Some "TIC" ];
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    [ None; Some "START"; Some "START"; Some "START" ];
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    [ None; Some "START"; Some "TIC"; Some "START"; Some "TIC" ];
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  ]
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