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Revision 4f3cc9f3

Added by Pierre-Loïc Garoche over 9 years ago

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ex3_correct.smt2
4 4
(declare-var COUNTER.X Bool)
5 5
(declare-var COUNTER.reset Bool)
6 6
(declare-var COUNTER.C Int)
7
(declare-var COUNTER.COUNTER.__COUNTER_1_c Int)
8
(declare-var COUNTER.COUNTER.__COUNTER_1_x Int)
7
(declare-var COUNTER.__COUNTER_1_c Int)
8
(declare-var COUNTER.__COUNTER_1_x Int)
9 9
(declare-var COUNTER.PC Int)
10 10
(declare-rel COUNTER_init (Int Int Bool Bool Int Int))
11 11
(declare-rel COUNTER_step (Int Int Bool Bool Int Int Int))
......
14 14
  (and (= COUNTER.PC COUNTER.init)
15 15
       (= COUNTER.C (ite COUNTER.reset COUNTER.init
16 16
                       (ite COUNTER.X (+ COUNTER.PC COUNTER.incr) COUNTER.PC)))
17
       (= COUNTER.COUNTER.__COUNTER_1_x COUNTER.C)
17
       (= COUNTER.__COUNTER_1_x COUNTER.C)
18 18
  )
19
  (COUNTER_init COUNTER.init COUNTER.incr COUNTER.X COUNTER.reset COUNTER.C COUNTER.COUNTER.__COUNTER_1_x)
19
  (COUNTER_init COUNTER.init COUNTER.incr COUNTER.X COUNTER.reset COUNTER.C COUNTER.__COUNTER_1_x)
20 20
))
21 21

  
22 22
(rule (=> 
23
  (and (= COUNTER.PC COUNTER.COUNTER.__COUNTER_1_c)
23
  (and (= COUNTER.PC COUNTER.__COUNTER_1_c)
24 24
       (= COUNTER.C (ite COUNTER.reset COUNTER.init
25 25
                       (ite COUNTER.X (+ COUNTER.PC COUNTER.incr) COUNTER.PC)))
26
       (= COUNTER.COUNTER.__COUNTER_1_x COUNTER.C)
26
       (= COUNTER.__COUNTER_1_x COUNTER.C)
27 27
  )
28
  (COUNTER_step COUNTER.init COUNTER.incr COUNTER.X COUNTER.reset COUNTER.C COUNTER.COUNTER.__COUNTER_1_c COUNTER.COUNTER.__COUNTER_1_x)
28
  (COUNTER_step COUNTER.init COUNTER.incr COUNTER.X COUNTER.reset COUNTER.C COUNTER.__COUNTER_1_c COUNTER.__COUNTER_1_x)
29 29
))
30 30

  
31 31
; speed
......
33 33
(declare-var speed.second Bool)
34 34
(declare-var speed.late Bool)
35 35
(declare-var speed.early Bool)
36
(declare-var speed.speed.__speed_3_c Bool)
37
(declare-var speed.speed.__speed_6_c Bool)
36
(declare-var speed.__speed_3_c Bool)
37
(declare-var speed.__speed_6_c Bool)
38 38
(declare-var speed.ni_4.COUNTER.__COUNTER_1_c Int)
39
(declare-var speed.speed.__speed_3_x Bool)
40
(declare-var speed.speed.__speed_6_x Bool)
39
(declare-var speed.__speed_3_x Bool)
40
(declare-var speed.__speed_6_x Bool)
41 41
(declare-var speed.ni_4.COUNTER.__COUNTER_1_x Int)
42 42
(declare-var speed.__speed_1 Bool)
43 43
(declare-var speed.__speed_2 Bool)
......
55 55
       (= speed.__speed_1 (and speed.beacon (not speed.second)))
56 56
       (= speed.incr (ite speed.__speed_1 1 (ite speed.__speed_2 2 0)))
57 57
       (COUNTER_init 0 speed.incr (or speed.beacon speed.second) false speed.diff speed.ni_4.COUNTER.__COUNTER_1_x)
58
       (= speed.__speed_7 speed.speed.__speed_6_c)
58
       (= speed.__speed_7 speed.__speed_6_c)
59 59
       (= speed.__speed_8 (ite speed.__speed_7 (< speed.diff 0)
60 60
                             (<= speed.diff (- 10))))
61 61
       (= speed.late false)
62
       (= speed.__speed_4 speed.speed.__speed_3_c)
62
       (= speed.__speed_4 speed.__speed_3_c)
63 63
       (= speed.__speed_5 (ite speed.__speed_4 (> speed.diff 0)
64 64
                             (>= speed.diff 10)))
65 65
       (= speed.early false)
66
       (= speed.speed.__speed_6_x speed.late)
67
       (= speed.speed.__speed_3_x speed.early)
66
       (= speed.__speed_6_x speed.late)
67
       (= speed.__speed_3_x speed.early)
68 68
  )
69
  (speed_init speed.beacon speed.second speed.late speed.early speed.speed.__speed_3_x speed.speed.__speed_6_x speed.ni_4.COUNTER.__COUNTER_1_x)
69
  (speed_init speed.beacon speed.second speed.late speed.early speed.__speed_3_x speed.__speed_6_x speed.ni_4.COUNTER.__COUNTER_1_x)
70 70
))
71 71

  
72 72
(rule (=> 
......
74 74
       (= speed.__speed_1 (and speed.beacon (not speed.second)))
75 75
       (= speed.incr (ite speed.__speed_1 1 (ite speed.__speed_2 2 0)))
76 76
       (COUNTER_step 0 speed.incr (or speed.beacon speed.second) false speed.diff speed.ni_4.COUNTER.__COUNTER_1_c speed.ni_4.COUNTER.__COUNTER_1_x)
77
       (= speed.__speed_7 speed.speed.__speed_6_c)
77
       (= speed.__speed_7 speed.__speed_6_c)
78 78
       (= speed.__speed_8 (ite speed.__speed_7 (< speed.diff 0)
79 79
                             (<= speed.diff (- 10))))
80 80
       (= speed.late speed.__speed_8)
81
       (= speed.__speed_4 speed.speed.__speed_3_c)
81
       (= speed.__speed_4 speed.__speed_3_c)
82 82
       (= speed.__speed_5 (ite speed.__speed_4 (> speed.diff 0)
83 83
                             (>= speed.diff 10)))
84 84
       (= speed.early speed.__speed_5)
85
       (= speed.speed.__speed_6_x speed.late)
86
       (= speed.speed.__speed_3_x speed.early)
85
       (= speed.__speed_6_x speed.late)
86
       (= speed.__speed_3_x speed.early)
87 87
  )
88
  (speed_step speed.beacon speed.second speed.late speed.early speed.speed.__speed_3_c speed.speed.__speed_6_c speed.ni_4.COUNTER.__COUNTER_1_c speed.speed.__speed_3_x speed.speed.__speed_6_x speed.ni_4.COUNTER.__COUNTER_1_x)
88
  (speed_step speed.beacon speed.second speed.late speed.early speed.__speed_3_c speed.__speed_6_c speed.ni_4.COUNTER.__COUNTER_1_c speed.__speed_3_x speed.__speed_6_x speed.ni_4.COUNTER.__COUNTER_1_x)
89 89
))
90 90

  
91 91
; top
92 92
(declare-var top.beacon Bool)
93 93
(declare-var top.second Bool)
94 94
(declare-var top.OK Bool)
95
(declare-var top.top.__top_1_c Bool)
95
(declare-var top.__top_1_c Bool)
96 96
(declare-var top.ni_1.speed.__speed_3_c Bool)
97 97
(declare-var top.ni_1.speed.__speed_6_c Bool)
98 98
(declare-var top.ni_1.ni_4.COUNTER.__COUNTER_1_c Int)
99
(declare-var top.top.__top_1_x Bool)
99
(declare-var top.__top_1_x Bool)
100 100
(declare-var top.ni_1.speed.__speed_3_x Bool)
101 101
(declare-var top.ni_1.speed.__speed_6_x Bool)
102 102
(declare-var top.ni_1.ni_4.COUNTER.__COUNTER_1_x Int)
......
108 108
(rule (=> 
109 109
  (and (speed_init top.beacon top.second top.late top.early top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
110 110
       (= top.OK true)
111
       (= top.top.__top_1_x top.early)
111
       (= top.__top_1_x top.early)
112 112
  )
113
  (top_init top.beacon top.second top.OK top.top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
113
  (top_init top.beacon top.second top.OK top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
114 114
))
115 115

  
116 116
(rule (=> 
117 117
  (and (speed_step top.beacon top.second top.late top.early top.ni_1.speed.__speed_3_c top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
118
       (= top.OK (or (not top.top.__top_1_c) (not top.late)))
119
       (= top.top.__top_1_x top.early)
118
       (= top.OK (or (not top.__top_1_c) (not top.late)))
119
       (= top.__top_1_x top.early)
120 120
  )
121
  (top_step top.beacon top.second top.OK top.top.__top_1_c top.ni_1.speed.__speed_3_c top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c top.top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
121
  (top_step top.beacon top.second top.OK top.__top_1_c top.ni_1.speed.__speed_3_c top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
122 122
))
123 123

  
124 124
; Collecting semantics with main node top
......
129 129
(rule INIT_STATE)
130 130
(rule (=> 
131 131
  (and INIT_STATE
132
       (top_init top.beacon top.second top.OK top.top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
132
       (top_init top.beacon top.second top.OK top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
133 133
  )
134
  (MAIN top.top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x top.OK)
134
  (MAIN top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x top.OK)
135 135
))
136 136

  
137 137
; Inductive def
138 138
(declare-var dummy Bool)
139 139
(rule (=> 
140
  (and (MAIN top.top.__top_1_c top.ni_1.speed.__speed_3_c top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c dummy)
141
       (top_step top.beacon top.second top.OK top.top.__top_1_c top.ni_1.speed.__speed_3_c top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c top.top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
140
  (and (MAIN top.__top_1_c top.ni_1.speed.__speed_3_c top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c dummy)
141
       (top_step top.beacon top.second top.OK top.__top_1_c top.ni_1.speed.__speed_3_c top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x)
142 142
  )
143
  (MAIN top.top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x top.OK)
143
  (MAIN top.__top_1_x top.ni_1.speed.__speed_3_x top.ni_1.speed.__speed_6_x top.ni_1.ni_4.COUNTER.__COUNTER_1_x top.OK)
144 144
))
145 145

  
146 146
; Property def
147 147
(declare-rel ERR ())
148 148
(rule (=> 
149 149
  (and (not (= top.OK true))
150
       (MAIN top.top.__top_1_c top.ni_1.speed.__speed_3_c
150
       (MAIN top.__top_1_c top.ni_1.speed.__speed_3_c
151 151
       top.ni_1.speed.__speed_6_c top.ni_1.ni_4.COUNTER.__COUNTER_1_c top.OK))
152 152
  ERR))
153 153
(query ERR)

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