- Added major feature: Lustre V6 automata !!! - one automata example added - changed the reset condition in node calls (now a simple bool expr) - bug corrected in clock calculus - bug corrected in traceability info - added field in variables to test whether they are original...
- work in progress for automata...
This is a major revision: - added interface files (.lusi) in the language, that can be compiled on their own, giving an object file (.lusic) and a header file (.h) - modular code generation, from Lustre to C level included. - nice amount of code refactoring
- started refactoring type definitions in .lus/.lusi, in order to ease the way .lusi interface files are handled.
- still some improvements in optimizing in machine code ...
Updated the licence info and header for each file.Moved backends in separate folders
- many bugs/limitations in lifting operators to tuples have been worked out: - typing/clock calculus/normalization now work properly - still, a bug in annot generation (this one is for Ploc !!) in file normalization, line 396 - bug corrected in subtyping...
Merged horn_traces branch
Prepared first stage of code reorg:1. moved type def in lustrespec.ml2. moved constructor and basic functions in corelang3. Modified eexpr with prenext quantifiers
added construction of a fanin table for local variables of a node. could be useful for a finer variable elimination scheme at the Lustre level. to be continued...
- refactorization of typing code (simpler subtyping rules) - simplification of clock calculus (may be still buggy, work in progress) no impact on unclocked programs.
clean handling of undefined node application
bug correction in homomorphic extension
Changed the load of lusi files: imported nodes or function can specify the linking lib and/or use a classical C prototype (without pointers).Parse updated as well as Makefile generation.
changed name generation to avoid conflict with C predefined symbols; added checking for declared but not defined node symbol
- corrected causality bug (cf. previous commit)
- reimplemented computation of dead variables - added computation of a reuse policy (depending on types) - not yet used though, would have to change code generation in order to be useful...
- work in progress for stateless/stateful status computation (to turn conditionals into merges, which yield more efficient C code)
- added struct types declaration - added constant definition with a struct type - added checking for multiple definitions of nodes (behavior was buggy) - better and more uniform error messages for undefined/already defined symbols
We still need struct expressions...
work in progress for struct types...
more steps towards struct types...Cette ligne, et les suivantes ci-dessous, seront ignorées--
M trunk/src/corelang.mliM trunk/src/type_predef.mlM trunk/src/main_lustre_compiler.mlM trunk/src/types.mlM trunk/src/printers.mlM trunk/src/typing.ml...
first steps towards struct types...
- added generation of clock information in interface (.lusi) files- added clock checking between interface and implementation files
- merged test script - added -d support - corrected #open parser problem - corrected interface/implementation (.lusi/.lus) checking for types (not yet for clocks)
Merge inlining branch within trunk.The test target requires branch lustrec/horn as binary lustreh.
Solved some bugs in the lustre printerGeneration of a witness with both the main node and hte inlined main nodeTest script modified to check consistency of the inlining process
better error message for tuple type mismatch
again, debugged tuple subtyping
removed debug printing
corrected wrong subtyping rule for tuple assignment
added subtyping in equations (rhs may be a subtype of lhs)
- work in progress for interface typing
- small bug correction in dimension typing - #open keyword instead of open - dummy generic matrix/vector library interface added - modified examples according to the new syntax
Merge (if it works) of the lustre interfaces branche providing lusi files into trunk
Moved files to trunk in lustre_compiler