Updated the licence info and header for each file.Moved backends in separate folders
work in progress (code optimization again)
Prepared first stage of code reorg:1. moved type def in lustrespec.ml2. moved constructor and basic functions in corelang3. Modified eexpr with prenext quantifiers
bug correction in homomorphic extension
Solved bug:- loading lusi- loading lib in lusi files: "in m" is now "lib m"
Changed the load of lusi files: imported nodes or function can specify the linking lib and/or use a classical C prototype (without pointers).Parse updated as well as Makefile generation.
Added declaration/definition of stateless/stateful nodes. The 'function' keyword is for stateless nodes only, the 'node' keyword is any kind of node. Improves compilation and paves the way for more optimizations.
- work in progress for stateless/stateful status computation (to turn conditionals into merges, which yield more efficient C code)
corrected bugs in clock generalization that produced pessimistic C code (not wrong though); corrected bug with node importation policy wrt (re)declaration, (re)definition...
- added struct types declaration - added constant definition with a struct type - added checking for multiple definitions of nodes (behavior was buggy) - better and more uniform error messages for undefined/already defined symbols
We still need struct expressions...
work in progress for struct types...
more steps towards struct types...Cette ligne, et les suivantes ci-dessous, seront ignorées--
M trunk/src/corelang.mliM trunk/src/type_predef.mlM trunk/src/main_lustre_compiler.mlM trunk/src/types.mlM trunk/src/printers.mlM trunk/src/typing.ml...
first steps towards struct types...
- merged test script - added -d support - corrected #open parser problem - corrected interface/implementation (.lusi/.lus) checking for types (not yet for clocks)
Merge (if it works) of the lustre interfaces branche providing lusi files into trunk
Moved files to trunk in lustre_compiler