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lustrec-tests / vhdl_json / vhdl_files / 2-exportOK / cnes_guidelines / rule / data / STD_03000_bad.vhd @ 2051e520

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1 2051e520 Arnaud Dieumegard
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-- Company   : CNES
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-- Author    : Mickael Carl (CNES)
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-- Copyright : Copyright (c) CNES.
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-- Licensing : GNU GPLv3
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-- Version         : V1
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-- Version history :
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--    V1 : 2015-04-02 : Mickael Carl (CNES): Creation
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-- File name          : STD_03000_bad.vhd
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-- File Creation date : 2015-04-02
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-- Project name       : VHDL Handbook CNES Edition
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-- Softwares             :  Microsoft Windows (Windows 7) - Editor (Eclipse + VEditor)
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-- Description: Handbook example: Comments for objects declaration statements: bad example
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--
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-- Limitations : This file is an example of the VHDL handbook made by CNES. It is a stub aimed at
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--               demonstrating good practices in VHDL and as such, its design is minimalistic.
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--               It is provided as is, without any warranty.
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--
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-- Naming conventions:
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--
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-- i_Port: Input entity port
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-- o_Port: Output entity port
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-- b_Port: Bidirectional entity port
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-- g_My_Generic: Generic entity port
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--
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-- c_My_Constant: Constant definition
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-- t_My_Type: Custom type definition
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--
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-- My_Signal_n: Active low signal
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-- v_My_Variable: Variable
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-- sm_My_Signal: FSM signal
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-- pkg_Param: Element Param coming from a package
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--
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-- My_Signal_re: Rising edge detection of My_Signal
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-- My_Signal_fe: Falling edge detection of My_Signal
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-- My_Signal_rX: X times registered My_Signal signal
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--
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-- P_Process_Name: Process
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--
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library IEEE;
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use IEEE.std_logic_1164.all;
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use IEEE.numeric_std.all;
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entity STD_03000_bad is
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   port (
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      i_Clock   : in  std_logic;        -- Clock signal
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      i_Reset_n : in  std_logic;        -- Reset signal
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      i_Enable  : in  std_logic;        -- Enable signal
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      i_D       : in  std_logic;        -- D Flip-Flop input signal
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      o_Q       : out std_logic         -- D Flip-Flop output signal
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      );
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end STD_03000_bad;
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--CODE
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architecture Behavioral of STD_03000_bad is
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   signal Q : std_logic;
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begin
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   P_FlipFlop : process(i_Clock, i_Reset_n)
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   begin
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      if (i_Reset_n = '0') then
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         Q <= '0';
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      elsif (rising_edge(i_Clock)) then
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            if (i_Enable = '1') then
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               Q <= i_D;
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            end if;
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      end if;
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   end process;
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   o_Q <= Q;
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end Behavioral;
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--CODE