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4748b215
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hbourbou
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-- This file has been generated by CoCoSim2.
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-- Compiler: Lustre compiler 2 (ToLustre.m)
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-- Time: 03-Dec-2018 22:02:08
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(*
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Original block name: DSS/DiscreteState_minus_Space
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*)
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node DiscreteState_minus_Space_5_002(U_1 : real;
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__time_step : real;
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__nb_step : int;)
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returns(Y_1 : real;);
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var A_1 : real;
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A_2 : real;
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A_3 : real;
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A_4 : real;
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B_1 : real;
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B_2 : real;
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C_1 : real;
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C_2 : real;
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D_1 : real;
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Product_1 : real;
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Product1_1 : real;
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Product2_1 : real;
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Product2_2 : real;
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Product3_1 : real;
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Product3_2 : real;
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Sum_1 : real;
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Sum1_1 : real;
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Sum1_2 : real;
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X0_1 : real;
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X0_2 : real;
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let
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A_1 = 1.303430790495574;
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A_2 = 0.581204540824034;
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A_3 = 0.435903405618026;
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A_4 = 1.739334196113600;
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B_1 = 0.510647680364470;
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B_2 = 0.500046006035811;
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C_1 = 1.000000000000000;
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C_2 = 5.000000000000000;
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D_1 = 2.000000000000000;
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Product_1 = 0.0 + (C_1 * X0_1) + (C_2 * X0_2);
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Product1_1 = 0.0 + (D_1 * U_1);
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Product2_1 = 0.0 + (B_1 * U_1);
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Product2_2 = 0.0 + (B_2 * U_1);
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Product3_1 = 0.0 + (A_1 * X0_1) + (A_3 * X0_2);
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Product3_2 = 0.0 + (A_2 * X0_1) + (A_4 * X0_2);
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Sum_1 = 0.0 + Product1_1 + Product_1;
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Sum1_1 = 0.0 + Product3_1 + Product2_1;
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Sum1_2 = 0.0 + Product3_2 + Product2_2;
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X0_1 = (0.000000000000000 -> (pre Sum1_1));
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X0_2 = (0.000000000000000 -> (pre Sum1_2));
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Y_1 = Sum_1;
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tel
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(*
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Original block name: DSS/State_minus_Space
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*)
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node State_minus_Space_37_004(U_1 : real;
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__time_step : real;
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__nb_step : int;)
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returns(Y_1 : real;);
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var A_1 : real;
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A_2 : real;
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A_3 : real;
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A_4 : real;
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B_1 : real;
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B_2 : real;
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C_1 : real;
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C_2 : real;
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D_1 : real;
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Product_1 : real;
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Product1_1 : real;
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Product2_1 : real;
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Product2_2 : real;
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Product3_1 : real;
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Product3_2 : real;
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Sum_1 : real;
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Sum1_1 : real;
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Sum1_2 : real;
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X0_1 : real;
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X0_2 : real;
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let
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A_1 = 1.303430790495574;
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A_2 = 0.581204540824034;
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A_3 = 0.435903405618026;
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A_4 = 1.739334196113600;
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B_1 = 0.510647680364470;
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B_2 = 0.500046006035811;
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C_1 = 1.000000000000000;
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C_2 = 5.000000000000000;
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D_1 = 2.000000000000000;
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Product_1 = 0.0 + (C_1 * X0_1) + (C_2 * X0_2);
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Product1_1 = 0.0 + (D_1 * U_1);
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Product2_1 = 0.0 + (B_1 * U_1);
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Product2_2 = 0.0 + (B_2 * U_1);
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Product3_1 = 0.0 + (A_1 * X0_1) + (A_3 * X0_2);
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Product3_2 = 0.0 + (A_2 * X0_1) + (A_4 * X0_2);
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Sum_1 = 0.0 + Product1_1 + Product_1;
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Sum1_1 = 0.0 + Product3_1 + Product2_1;
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Sum1_2 = 0.0 + Product3_2 + Product2_2;
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X0_1 = (0.000000000000000 -> (pre Sum1_1));
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X0_2 = (0.000000000000000 -> (pre Sum1_2));
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Y_1 = Sum_1;
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tel
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(*
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Original block name: DSS
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*)
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node DSS(In1_1 : real;)
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returns(Out1_1 : real;
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Out2_1 : real;);
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var DiscreteState_minus_Space_1 : real;
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State_minus_Space_1 : real;
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__time_step : real;
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__nb_step : int;
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let
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DiscreteState_minus_Space_1 = DiscreteState_minus_Space_5_002(In1_1, __time_step, __nb_step);
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State_minus_Space_1 = State_minus_Space_37_004(In1_1, __time_step, __nb_step);
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Out1_1 = DiscreteState_minus_Space_1;
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Out2_1 = State_minus_Space_1;
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__time_step = (0.0 -> ((pre __time_step) + 0.100000000000000));
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__nb_step = (0 -> ((pre __nb_step) + 1));
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tel
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