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4748b215
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hbourbou
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-- This file has been generated by CoCoSim2.
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-- Compiler: Lustre compiler 2 (ToLustre.m)
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-- Time: 03-Dec-2018 22:17:59
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#open <conv>
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node _max_real(x : real;
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y : real;)
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returns(z : real;);
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let
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z = if (x > y) then
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x
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else y;
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tel
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node _min_real(x : real;
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y : real;)
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returns(z : real;);
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let
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z = if (x < y) then
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x
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else y;
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tel
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(*
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Original block name: Assignment6_PP/Saturation
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*)
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node Saturation_44_037(In_1 : real;
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__time_step : real;
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__nb_step : int;)
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returns(Out_1 : real;);
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var lower_1 : real;
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lower_limit_1 : real;
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upper_1 : real;
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upper_limit_1 : real;
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let
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lower_1 = _max_real(upper_1, lower_limit_1);
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lower_limit_1 = 1.000000000000000;
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upper_1 = _min_real(upper_limit_1, In_1);
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upper_limit_1 = 3.000000000000000;
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Out_1 = lower_1;
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tel
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(*
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Original block name: Assignment6_PP
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*)
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node Assignment6_PP(In1_1 : real;
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In1_2 : real;
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In1_3 : real;)
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returns(Out1_1 : real;
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Out1_2 : real;
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Out1_3 : real;);
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var Add_1 : real;
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Assignment_38_044_U_index_1 : int;
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Assignment_38_044_ind_dim_1_1 : int;
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Assignment_38_044_str_Y_index_1_1 : int;
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Assignment_1 : real;
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Assignment_2 : real;
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Assignment_3 : real;
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Constant1_1 : real;
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Gain_1 : real;
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Saturation_1 : real;
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UnitDelay_1 : real;
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__time_step : real;
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__nb_step : int;
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let
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Add_1 = 0.0 + Constant1_1 + UnitDelay_1;
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Assignment_38_044_ind_dim_1_1 = real_to_int(Saturation_1);
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Assignment_38_044_str_Y_index_1_1 = Assignment_38_044_ind_dim_1_1;
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Assignment_38_044_U_index_1 = (Assignment_38_044_str_Y_index_1_1 * 1);
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Assignment_1 = if (Assignment_38_044_U_index_1 = 1) then
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Gain_1
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else In1_1;
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Assignment_2 = if (Assignment_38_044_U_index_1 = 2) then
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Gain_1
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else In1_2;
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Assignment_3 = if (Assignment_38_044_U_index_1 = 3) then
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Gain_1
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else In1_3;
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Constant1_1 = 1.000000000000000;
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Gain_1 = (Saturation_1 * 3.000000000000000);
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Saturation_1 = Saturation_44_037(Add_1, __time_step, __nb_step);
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UnitDelay_1 = (0.000000000000000 -> (pre Add_1));
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Out1_1 = Assignment_1;
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Out1_2 = Assignment_2;
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Out1_3 = Assignment_3;
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__time_step = (0.0 -> ((pre __time_step) + 1.000000000000000));
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__nb_step = (0 -> ((pre __nb_step) + 1));
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tel
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