Hamza Bourbouh, 11/14/2019 05:15 AM
node dot_product(x : real^3^2; y : real^3; i,j :int;) returns (z : real;);
var tmp1, tmp2:real;
let
tmp1 = x[i][j+1];
tmp2 = y[0];
z = tmp1 * tmp2 ;-- + x[1] * y[1] + x[2] * y[2] ;
tel